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# Android Development Module for NixOS
This module provides Android development environment setup using NixOS-specific approaches that respect the immutable filesystem while maintaining full functionality.
## Features
- **Android Studio Full** - Includes FHS environment for compatibility
- **androidenv** - Declarative Android SDK management (reproducible)
- **Android Emulator** - Optimized for NixOS with GPU acceleration
- **Flutter SDK** - Optional Dart and Flutter support
- **Build Tools** - Gradle, Maven, Kotlin, Java
- **Additional Tools** - scrcpy for device screen sharing, APK signing utilities
## Configuration
Add to your `home.nix`:
```nix
modules.android = {
enable = true;
enableEmulator = true;
apiLevel = 34;
enableFlutterSupport = true;
};
```
## Configuration Options
- **enable** - Master switch for the module
- **enableEmulator** - Include Android emulator (default: true)
- **apiLevel** - Default Android API level (default: 34)
- **enableFlutterSupport** - Install Flutter SDK (default: true)
## Why This Approach is Better for NixOS
### Problem with Standard Android Tools on NixOS
NixOS uses an immutable filesystem and unique file structure that standard Android tools struggle with:
- Expected `/system`, `/data`, `/cache` paths don't exist
- SDK expects mutable `/opt` directories
- Dynamic library linking issues
### Solution: NixOS-Specific Tools
**android-studio-full** - The recommended approach for NixOS
- Provides FHS (Filesystem Hierarchy Standard) environment
- Works out-of-the-box with proper file hierarchy
- Pre-configured with SDK, emulator, and build tools
- Manages mutable state in `~/.android` directory
- No immutability conflicts
## Initial Setup
After applying the module:
```bash
# Accept Android licenses
android-setup
# Or manually
yes | sdkmanager --licenses
# Create and start emulator
android-emulator
# Verify Flutter setup
flutter doctor
```
## Usage
### Launch Emulator
```bash
# Default emulator (flutter-dev, API 34)
android-emulator
# Custom name
android-emulator my-device
# Custom name and API level
android-emulator my-device 33
```
### Launch Android Studio
```bash
android-studio
```
### Flutter Development
```bash
# Create new project
flutter create my_app
# Run on emulator
cd my_app
flutter run
# Run with verbose output
flutter run -v
```
### Physical Device Development
```bash
# Check connected devices
adb devices
# Screen sharing (requires scrcpy)
scrcpy
# View logs
adb logcat
```
## Available API Levels
The module includes these Android API levels by default:
- API 28 (Android 9)
- API 31 (Android 12)
- API 33 (Android 13)
- API 34 (Android 14)
- API 35 (Android 15)
To use a specific API level:
```bash
android-emulator test-device 31
android-emulator latest 35
```
## Build Tools
Included by default:
- Gradle (build system)
- Maven (alternative build system)
- Kotlin compiler
- Java JDK (11 and 21)
- CMake, Ninja, GNU Make
## Hyprland Keybind
The module includes a Hyprland keybind:
```
SUPER + ALT + A → Launch Android emulator
```
Edit `modules/hyprland/config.nix` to customize.
## Troubleshooting
### "avdmanager: command not found"
Ensure the module is properly enabled and rebuilt:
```bash
home-manager switch --flake .#cody@nixos
```
Then source environment:
```bash
exec $SHELL
```
### Emulator won't start
Check that the system image is available:
```bash
avdmanager list all
```
If the API level isn't listed, it may not be in the androidenv configuration. Edit the module to add it.
### Flutter doctor shows issues
```bash
flutter doctor --verbose
# Accept licenses
yes | flutter doctor --android-licenses
# Clean cache
flutter clean
rm -rf pubspec.lock
flutter pub get
```
### Physical device not detected
```bash
# Check ADB sees the device
adb devices
# Reload udev rules if you added a new device
sudo udevadm control --reload-rules
sudo udevadm trigger
# Ensure user is in correct group
groups # Check for adbusers
```
## Environment Variables
Automatically configured:
```bash
ANDROID_HOME # Points to androidenv SDK
ANDROID_SDK_ROOT # Points to androidenv SDK
ANDROID_USER_HOME # $HOME/.android
JAVA_HOME # JDK path
ANDROID_JAVA_HOME # JDK for Android tools
```
## Nix-Specific Notes
**android-studio-full** provides:
- Complete Android SDK with tools
- Emulator with hardware acceleration
- System images for multiple API levels
- Proper FHS environment for compatibility with standard Android tools
The module automatically configures:
- `ANDROID_HOME` environment variable
- `ANDROID_SDK_ROOT` for SDK location
- `JAVA_HOME` for Java toolchain
- All necessary PATH entries
### Adding More API Levels
Android Studio's SDK Manager handles API level management. After installation:
1. Open Android Studio
2. Go to SDK Manager (Tools → SDK Manager)
3. Select additional API levels and download system images
4. Use `android-emulator my-device 31` for the new level
## Advanced: Manual SDK Management
If you prefer not to use Android Studio, you can manage the SDK manually using `android-tools`:
```bash
# List available SDK components
sdkmanager --list
# Install specific SDK component
sdkmanager "system-images;android-34;google_apis;x86_64"
# Create AVD
avdmanager create avd --name test --package "system-images;android-34;google_apis;x86_64"
```
## Additional Resources
- [NixOS Android Environment](https://search.nixos.org/packages?channel=unstable&query=androidenv)
- [Android Studio on NixOS](https://github.com/NixOS/nixpkgs/blob/master/pkgs/applications/editors/android-studio)
- [Android Developer Docs](https://developer.android.com/)
- [Flutter Documentation](https://flutter.dev/docs)
## Module Implementation Details
The module uses:
- `android-studio-full` for complete Android SDK with FHS environment
- `android-tools` for command-line utilities
- Standard Nix packages for build tools (Gradle, Maven, CMake)
- Environment variable configuration for automatic tool discovery
- Helper scripts for emulator management

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{ config, pkgs, lib, ... }:
let
cfg = config.modules.android;
in
{
options.modules.android = {
enable = lib.mkEnableOption "Android development environment with emulator support";
enableEmulator = lib.mkOption {
type = lib.types.bool;
default = true;
description = "Enable Android emulator for testing Flutter and Android apps";
};
apiLevel = lib.mkOption {
type = lib.types.int;
default = 34;
description = "Default Android API level for the emulator";
};
enableFlutterSupport = lib.mkOption {
type = lib.types.bool;
default = true;
description = "Enable Flutter SDK and related tools";
};
};
config = lib.mkIf cfg.enable {
home.packages = with pkgs; [
# Android Studio Full with FHS environment (recommended for NixOS)
# This includes SDK, emulator, and all necessary tools
android-studio-full
# Core Android command-line tools
android-tools
# Build and compilation tools
gradle
maven
ninja
cmake
gnumake
pkg-config
# Java/Kotlin development
jdk
jdk21
kotlin
# Flutter SDK for app development
(if cfg.enableFlutterSupport then flutter else null)
# Flutter Version Manager
(if cfg.enableFlutterSupport then fvm else null)
# Additional Android tools
scrcpy # Screen sharing for Android devices
apksigner # Sign APKs
];
# Environment variables for Android development
home.sessionVariables = lib.mkIf cfg.enable {
ANDROID_HOME = "$HOME/.android";
ANDROID_SDK_ROOT = "$HOME/Android/Sdk";
ANDROID_USER_HOME = "$HOME/.android";
JAVA_HOME = "${pkgs.jdk}/lib/openjdk";
# For Flutter development
ANDROID_JAVA_HOME = "${pkgs.jdk}";
};
# Create a script to launch the Android emulator
# Note: This works with the NixOS androidenv setup
home.file.".local/share/bin/android-emulator" = lib.mkIf cfg.enableEmulator {
executable = true;
text = ''
#!/usr/bin/env bash
# Android Emulator launcher script for NixOS
# Uses android-studio-full's built-in tools
set -e
EMULATOR_NAME="''${1:-flutter-dev}"
API_LEVEL="''${2:-${toString cfg.apiLevel}}"
echo "Starting Android Emulator: $EMULATOR_NAME (API $API_LEVEL)"
# Check if AVD exists, if not create it
if ! grep -q "^[^#]*name=$EMULATOR_NAME" ~/.android/avd/devices.txt 2>/dev/null; then
echo "Creating AVD: $EMULATOR_NAME..."
# Try using avdmanager from Android Studio
if command -v avdmanager &> /dev/null; then
echo "no" | avdmanager create avd \
--name "$EMULATOR_NAME" \
--package "system-images;android-$API_LEVEL;google_apis;x86_64" \
--device "pixel_6" \
--force 2>&1 || {
echo "Error: Could not create AVD"
echo "Try running: android-studio to set up SDK from the IDE"
exit 1
}
else
echo "Error: avdmanager not found"
echo "Please open Android Studio and complete the SDK setup:"
echo " android-studio"
echo ""
echo "Then use SDK Manager to download system images for API $API_LEVEL"
exit 1
fi
fi
# Launch emulator with optimizations for NixOS
emulator -avd "$EMULATOR_NAME" \
-memory 2048 \
-partition-size 4096 \
-dns-server 8.8.8.8 \
-no-snapshot-load \
-no-snapshot-save \
-gpu auto \
-no-boot-anim \
&
EMULATOR_PID=$!
echo "Emulator starting in background (PID: $EMULATOR_PID)"
echo "Waiting for boot..."
# Wait for emulator to boot
for i in {1..90}; do
if adb shell getprop sys.boot_completed 2>/dev/null | grep -q "1"; then
echo " Emulator fully booted!"
exit 0
fi
echo -n "."
sleep 2
done
echo ""
echo " Timeout waiting for emulator to boot"
exit 1
'';
};
# Create a setup script to initialize Android environment on first use
home.file.".local/share/bin/android-setup" = lib.mkIf cfg.enable {
executable = true;
text = ''
#!/usr/bin/env bash
# One-time setup script for Android development on NixOS
echo "Setting up Android development environment..."
echo ""
# Check if sdkmanager is available
if ! command -v sdkmanager &> /dev/null; then
echo "Warning: sdkmanager not found in PATH"
echo "This is normal on NixOS. You'll need to use Android Studio to manage SDKs."
echo ""
echo "Opening Android Studio for SDK setup..."
android-studio &
echo ""
echo "In Android Studio:"
echo " 1. Go to Tools SDK Manager"
echo " 2. Select API levels you want to download"
echo " 3. Click 'Apply' and 'OK'"
echo " 4. Close Android Studio when done"
exit 0
fi
# Accept Android licenses
echo "Accepting Android licenses..."
yes | sdkmanager --licenses 2>&1 | tail -10
echo ""
echo " Android environment setup complete!"
echo ""
echo "Next steps:"
echo " 1. Run: android-emulator (to create and start emulator)"
echo " 2. For Flutter: flutter doctor"
echo " 3. For Android Studio: android-studio"
echo ""
'';
};
# Optional: Add udev rules for Android devices
# This allows debugging on physical devices without root
home.file.".config/udev/rules.d/51-android.rules" = lib.mkIf cfg.enable {
text = ''
# Android debug bridge - allows USB debugging without sudo
SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="0e79", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="0502", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="0b05", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="413c", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="0489", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="091e", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="0d4d", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="05c6", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="04e8", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="04da", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="04b7", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="04b8", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="04b9", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="0bed", MODE="0666", GROUP="adbusers"
SUBSYSTEM=="usb", ATTR{idVendor}=="1d4d", MODE="0666", GROUP="adbusers"
'';
};
};
}